Opengl extensions viewer gdi generic5/10/2023 ![]() I am not sure where the problem lays at the moment, I suppose that it could be with the Intel driver, Toshiba's installation of Windows 7, or Windows 7 itself. Hello, it has been a couple of days now and I wondered if anyone has any ideas about the OpenGL issues I raised? It's only used when no real OpenGL driver is installed on a system." "OpenGL Generic" is Microsoft's generic software emulation driver. If it only shows "GDI Generic" then something is wrong with your driver installation. It should show two options, 1) "GDI Generic" and 2) the name of your video card and/or driver. This menu lists the OpenGL driver(s) installed on your machine. ![]() "The last part you should check out is the "Renderer" menu option. Unfortunately the forum administrator appears to have removed the posts which might have provided the solution.Īnd this is from a blog where someone is explaing how to use the OpenGL Extension Viewer from and how to interpret what it is telling you: This describes the same issue and looks as though it is isolated to Windows 7. Note, I also found this link on another Intel forum. Unable to detect the driver version, driver revision name and filename" The current OpenGL driver doesn't expose the SOFTWARE/Microsoft/Windows(NT)/Current/Version/OpenGLDrivers registry entry. "OpenGL driver version check (Current: 1.1.0, Latest known: 1.1.0):Īccording the database, you are running the latest display drivers for your video card Processor: Intel(R) Core(TM) i3 CPU M380 2.53GHz ![]() Operating system: Microsoft Windows 7 Home Premium I have some more information, this was gathered using OpenGL Extension Viewer 3.35 from. I have queried the configuration of the computer and determined the following (gathered using HWINFO program): I have read many Intel articles on the i3 and the Intel HD Graphics technology and as far as I can tell my version of the i3 should be able to at least version 2.1 of openGL I have also read about some registry hacks to work around this, but in the instructions for that, the author says not to attempt on computer with on-board graphics for some reason. I have read of some issues with certain chipsets and Windows 64 that Windows overrides whatever driver you have installed and forces the default openGl version which is built into Windows to be loaded. driver buit still it is stuck at openGL 1.1.0. I then tried uninstalling all the drivers (computer then reverted to VGA), and installing the 8. The driver update went ok, but still the computer is running openGL 1.1.0 After getting nowhere with Toshiba I decided to bite the bullet and upgrade the driver to the latest (8.). I went to the Intel page where it can check if you are running the latest driver and it said that I had a customized driver installed and to contact the manufacturer. Initially the computer was loaded with Toshiba's customized version of the Intel 8. I am running Windows 64 Home Premium edition. I am hoping that someone in this community will be able to help. I have spoken to Toshiba about this issue and they seeem unable to help, or even understand my question for that matter. : Pixel format not acceleratedĪfter quite a bit of research I have come to the conclusion that although the i3-380M processor is capable of better than openGL 1.1.0, something about the hardware configuration or the driver, or Windows 7 64bit is forcing it to always use the Windows default/built-in 1.1.0 openGL version. Java fails when trying to run this game with the error: Although not purchased as a gaming machine, it is unable to run what is a pretty undemanding game such as Minecraft. I have just been out and bought my son a Toshiba L635 notebook for his birthday.
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